---
product_id: 49700014
title: "Pet Me Multiplication and Division Game - Fun Math Board Game for 5 - 9 Year Olds, Easy Start STEM Toy, Perfect Educational Gift for Kids (Girls & Boys), Homeschoolers, Grade 1 and Up"
brand: "logic roots"
price: "16349 kr"
currency: ISK
in_stock: false
reviews_count: 8
url: https://www.desertcart.is/products/49700014-pet-me-multiplication-and-division-game-fun-math-board-game
store_origin: IS
region: Iceland
---

# Multi-level gameplay for 1-4 players Adopt & feed pets with math strategy Aligned with Grade 1+ STEM curriculum Pet Me Multiplication and Division Game - Fun Math Board Game for 5 - 9 Year Olds, Easy Start STEM Toy, Perfect Educational Gift for Kids (Girls & Boys), Homeschoolers, Grade 1 and Up

**Brand:** logic roots
**Price:** 16349 kr
**Availability:** ❌ Out of Stock

## Summary

> 🐾 Turn math into a pet-tastic adventure – don’t let your kid miss out!

## Quick Answers

- **What is this?** Pet Me Multiplication and Division Game - Fun Math Board Game for 5 - 9 Year Olds, Easy Start STEM Toy, Perfect Educational Gift for Kids (Girls & Boys), Homeschoolers, Grade 1 and Up by logic roots
- **How much does it cost?** 16349 kr with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.is](https://www.desertcart.is/products/49700014-pet-me-multiplication-and-division-game-fun-math-board-game)

## Best For

- logic roots enthusiasts

## Why This Product

- Trusted logic roots brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Award-Winning STEM Toy Quality:** Durable, eco-friendly cardboard components designed for repeated play and lasting educational impact.
- • **Boost Social & Cognitive Skills:** Competitive & cooperative modes promote teamwork, memory, and strategic thinking.
- • **Perfect Gift for Future Math Whizzes:** A unique, brain-boosting present that transforms family game night into a learning celebration.
- • **Adaptive Skill Levels for Every Learner:** From beginners to advanced, customizable rules ensure all kids stay challenged and motivated.
- • **Master Multiplication & Division with Fun:** Engage kids 5-9 in interactive pet park adventures that build core math skills effortlessly.

## Overview

Pet Me Multiplication and Division Game is an award-winning, STEM-aligned board game designed for children aged 5 to 9. It combines fun pet adoption gameplay with multiplication and division practice, featuring multiple skill levels, cooperative and competitive modes, and durable eco-friendly materials. Perfect for family nights, classrooms, and homeschoolers aiming to boost math fluency and social skills.

## Description

Shop Logic Roots Pet Me Multiplication and Division Game - Fun Math Board Game for 5 - 9 Year Olds, Easy Start STEM Toy, Perfect Educational Gift for Kids (Girls & Boys), Homeschoolers, Grade 1 and Up. Free delivery and returns on eligible orders of £20 or more.

Review: A great way of sneaking division, multiplication and a bucketful of strategy into family game night :) - Pet Me is a multiplication / division game aimed at children aged 8 years and above. The aim of the game is to feed and adopt pets on your journey through the park, with the winner the player who has accumulated the most 'hearts' along the way. The gameplay seemed a little complicated at first after reading so I decided to keep referring back to the instructions on our first play (myself and my 10 year old daughter). I felt there were some similarities to Monopoly-style games, with items to procure/exchange and cards to pick along the way - lots of little elements to keep the gameplay interesting and having to remember to do things. Essentially, you land on a circle and next to that circle you find some pets - parrots, dogs or cats. When landing next to a pet, you are required to select one of three types depending on the animal. This card gives you a number, and this is the amount of 'feeds' for your pets. So you will need to share this equally amongst the amount of pets on your 'stop'. This is the division part - and getting it right and having this confirmed by your fellow players determines the amount of 'hearts' you receive, and whether you can then adopt those pets (and you then place your colour-matched counter to show you have adopted the pet). This is the basic premise of the gameplay, which is also interjected with other elements to prevent it becoming too linear - cards which add or take away 'hearts', a 'pitfall' which you need to avoid, and a combination of one- and two-way travelling around the board. Around two-thirds of the way into the game the 'extra' elements really came into their own, as most of the pets had been 'adopted' and it was essential to avoid landing next to pets that had been adopted by other players. The game at this point cranked up a level, and my daughter went from enjoying exploring a new game, to switching on her competitive and strategic brain as she was determined not to lose. We don't play board games often enough, and this made me think we should do it more, as she was giggling her way through this, perhaps mainly in glee that she was going to beat me! My daughter is 10 and above expected levels in maths and consequently, she had no problem solving any of the division problems. Early on in the game, she decided she didn't want the faff of sharing out the 'food' as she knew the answer immediately (and this included the incidents of having remainders) so we dropped that element as it wasn't necessary. What she did find challenging, however, was the strategic nature of the gameplay, and having to plot out where to go / position herself and minimise the possibilities of landing on one of my adopted pets, or in the pitfall. She really loved the one/two-way parts of the board so she could work out the best place to go and position herself for her future move, and also not knowing what card would be thrown out if 'adopting' a pet - at a critical moment in the first game (the last adoptee), I picked up a card that said I couldn't adopt on that turn, and my daughter went on to take this place and subsequently won :) We did realise towards the end that we'd completely ignored the fact that one pink heart = 10 red hearts, and we should have been exchanging these as/when required - we just classed them all the same. As is happens, it was only on the very last go, that we ran out of hearts. But the next time we played, we rectified this and had no problems with numbers of hearts! We enjoyed playing this game, and as with all LogicRoots products, they offer extensions and ideas to expand and adapt the game for differing abilities. I think it's easy to tweak the gameplay - much like you would do with Monopoly to ensure children of all levels can participate and be challenged appropriately - and I'm already looking at different ways of making the division elements more difficult. As I work in a school, I've also taken it in to play with the children there. I think as a school resource, it is most definitely not suited to 'wet play' activities, as there are so many little pieces to the box (which is beautifully presented), unsupervised they could easily be lost and it would be a waste. However, as a small group intervention resource with adult supervision it's a brilliant tool. I have used this with some of our Year 2 children and although below the recommended age, I think it's a great way to visualise 'sharing' and really understand the concept and be able to transfer this into a formal division number sentence. This also applies to remainders - which is an even more difficult element to comprehend, but this game illustrates it beautifully. As a bonus, the children don't even see it as maths - they just see it as a colourful, fun game. I always think the best way to learn is through play and having fun and through the true, visual application of something - and learning about 'sharing' whilst deciding which cute pets to adopt is a clever way of doing this. I have not yet played this with my youngest child (Year 1) but I think it is possible to adapt gameplay to suit a child of that age and spin a story about the adopted pets and the well-crafted parts to the game - hearts, counters, colourful board with beautiful illustrations - to really engage children of all levels. I would say when starting off the gameplay can be a little confusing and benefits from reading the instructions carefully, but knowing that it's a game built for adaptation, as long as the basics are adhered to, you can make it into a game suitable for ages above or below the recommended ages.
Review: Maths is fun and engaging again! Kids are learning fast and asking to play. - Lovely family game. We used this to introduce concepts of division/multiplication to our 5 year old and to consolidate for her 8 year old brother. Both kids loved adopting the pets and were quite competitive about which pets they tried to acquire. The game offers simple and more advanced instructions. We found the advanced set fine for both ages after a couple of games. Gameplay is varied and luck based rather than strategic, but it made them even keener to get the big number cards! The board, tokens and cards and the box structure is all cardboard. It feels like it will be sturdy enough for regular play and is more eco friendly than plastic alternatives. Beautiful artwork and simple, thoughtful design. We all loved this game. Excitement for maths has been rekindled instantly.

## Features

- HAVE FUN WITH MULTIPLICATION AND DIVISION: Pet Me is an exciting math board game. Kids go on a pet park adventure, feed dogs, cats and parrots, win hearts and adopt them. They will master multiplication and division facts along the way. A very cool and fun game that builds mental math skills.
- MULTIPLE SKILL LEVELS AND 4X MORE PRACTICE - It has a host of engaging levels with math integrated in each step. Perfect for kids between the ages of 5 to 9 (grade 1 and up) and aligned with elementary school education. Beginners level and adaptable rules make it suitable for younger players too.
- EASY TO START AND COLLABORATE - The competitive and co-operative gameplays are easy to grasp so kids can get started in a jiffy. Players must use a combination of cards and dice to get ahead in this mind game. This indoor table-top game promotes teamwork and builds social skills through interactive play.
- AWARD-WINNING, HIGH QUALITY STEM TOY - It has won several awards for its effectiveness in math learning. Enjoy it at your next family game night, kids party or as part of classroom or home school learning activities. It helps boost memory and improve concentration, which are critical to stem building activities.
- PERFECT GIFT FOR AGES 5 AND UP - This popular brain game makes for a unique Christmas present for boys and girls. Logic Roots aims to encourage fun learning while exploring core math concepts. Each high grade component in the box is designed for superb durability so children can enjoy it over time.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B01LZW2WXS |
| Are Batteries Required | No |
| Best Sellers Rank | 821,692 in Toys & Games ( See Top 100 in Toys & Games ) 18,869 in Board Games (Toys & Games) |
| Brand | Logic Roots |
| Brand Name | Logic Roots |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Colour | Blue |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.3 out of 5 stars 743 Reviews |
| Edition | Teacher's edition |
| Estimated Playing Time | 20 Minutes |
| Genre | Memory, Party |
| Global Trade Identification Number | 08908007719128 |
| Is Assembly Required | No |
| Item Dimensions | 40.6 x 5.1 x 22.9 centimetres |
| Item Dimensions L x W | 30.5L x 21.6W centimetres |
| Item Weight | 0.66 Pounds |
| Manufacturer | AXIQUE |
| Material | Cardboard |
| Material Type | Cardboard |
| Maximum Age Recommendation | 1188.00 |
| Minimum Age Recomendation | 60 |
| Minimum Age Recommendation | 94.00 |
| Number of Items | 1 |
| Number of Players | 1-4 |
| Number of players | 1-4 |
| Product dimensions | 30.5L x 21.6W centimetres |
| Size | Division | 8yr+ |
| Theme | Animal |
| Unit Count | 1.0 count |

## Product Details

- **Brand:** Logic Roots
- **Genre:** Memory, Party
- **Material:** Cardboard
- **Number of players:** 1-4
- **Theme:** Animal

## Images

![Pet Me Multiplication and Division Game - Fun Math Board Game for 5 - 9 Year Olds, Easy Start STEM Toy, Perfect Educational Gift for Kids (Girls & Boys), Homeschoolers, Grade 1 and Up - Image 1](https://m.media-amazon.com/images/I/91Ts4dP54qL.jpg)

## Questions & Answers

**Q: Is there a pet me game for k to 1st - addition - subtraction ? my girl is absolutely crazy about animals and this would work like a charm**
A: Hi,Pet Me game is for children of age 8 years and above. However, we have another game Say Cheese Café, which is for improving multiplication skills for grade 1 kids. Say Cheese Café's storyline involves mice in Miceland relishing on pastas, pizzas, cupcakes, cookies and more. I am sure your daughter will love it!

**Q: What grade is this game for?**
A: I would say every grade. This game makes division so easy, even children who know nothing about math will be dividing in no time.

**Q: Is this a good game for 2nd-graders who are 7-8 yr olds?**
A: Hi, This is a perfect game for 2nd graders or 7-8 year olds. As per common core, they start practicing multiplication tables in grade 1 and 2. So it works perfectly for them. The game play has been purposely kept very simple for ease of understanding of young kids.

**Q: Is this the pet me game? The picture shows the game say cheese.**
A: Yes this is pet me. Due to a technical glitch in Amazon the wrong image was being displayed.Sorry for the inconvinience.

## Customer Reviews

### ⭐⭐⭐⭐⭐ A great way of sneaking division, multiplication and a bucketful of strategy into family game night :)
*by F***A on 27 November 2016*

Pet Me is a multiplication / division game aimed at children aged 8 years and above. The aim of the game is to feed and adopt pets on your journey through the park, with the winner the player who has accumulated the most 'hearts' along the way. The gameplay seemed a little complicated at first after reading so I decided to keep referring back to the instructions on our first play (myself and my 10 year old daughter). I felt there were some similarities to Monopoly-style games, with items to procure/exchange and cards to pick along the way - lots of little elements to keep the gameplay interesting and having to remember to do things. Essentially, you land on a circle and next to that circle you find some pets - parrots, dogs or cats. When landing next to a pet, you are required to select one of three types depending on the animal. This card gives you a number, and this is the amount of 'feeds' for your pets. So you will need to share this equally amongst the amount of pets on your 'stop'. This is the division part - and getting it right and having this confirmed by your fellow players determines the amount of 'hearts' you receive, and whether you can then adopt those pets (and you then place your colour-matched counter to show you have adopted the pet). This is the basic premise of the gameplay, which is also interjected with other elements to prevent it becoming too linear - cards which add or take away 'hearts', a 'pitfall' which you need to avoid, and a combination of one- and two-way travelling around the board. Around two-thirds of the way into the game the 'extra' elements really came into their own, as most of the pets had been 'adopted' and it was essential to avoid landing next to pets that had been adopted by other players. The game at this point cranked up a level, and my daughter went from enjoying exploring a new game, to switching on her competitive and strategic brain as she was determined not to lose. We don't play board games often enough, and this made me think we should do it more, as she was giggling her way through this, perhaps mainly in glee that she was going to beat me! My daughter is 10 and above expected levels in maths and consequently, she had no problem solving any of the division problems. Early on in the game, she decided she didn't want the faff of sharing out the 'food' as she knew the answer immediately (and this included the incidents of having remainders) so we dropped that element as it wasn't necessary. What she did find challenging, however, was the strategic nature of the gameplay, and having to plot out where to go / position herself and minimise the possibilities of landing on one of my adopted pets, or in the pitfall. She really loved the one/two-way parts of the board so she could work out the best place to go and position herself for her future move, and also not knowing what card would be thrown out if 'adopting' a pet - at a critical moment in the first game (the last adoptee), I picked up a card that said I couldn't adopt on that turn, and my daughter went on to take this place and subsequently won :) We did realise towards the end that we'd completely ignored the fact that one pink heart = 10 red hearts, and we should have been exchanging these as/when required - we just classed them all the same. As is happens, it was only on the very last go, that we ran out of hearts. But the next time we played, we rectified this and had no problems with numbers of hearts! We enjoyed playing this game, and as with all LogicRoots products, they offer extensions and ideas to expand and adapt the game for differing abilities. I think it's easy to tweak the gameplay - much like you would do with Monopoly to ensure children of all levels can participate and be challenged appropriately - and I'm already looking at different ways of making the division elements more difficult. As I work in a school, I've also taken it in to play with the children there. I think as a school resource, it is most definitely not suited to 'wet play' activities, as there are so many little pieces to the box (which is beautifully presented), unsupervised they could easily be lost and it would be a waste. However, as a small group intervention resource with adult supervision it's a brilliant tool. I have used this with some of our Year 2 children and although below the recommended age, I think it's a great way to visualise 'sharing' and really understand the concept and be able to transfer this into a formal division number sentence. This also applies to remainders - which is an even more difficult element to comprehend, but this game illustrates it beautifully. As a bonus, the children don't even see it as maths - they just see it as a colourful, fun game. I always think the best way to learn is through play and having fun and through the true, visual application of something - and learning about 'sharing' whilst deciding which cute pets to adopt is a clever way of doing this. I have not yet played this with my youngest child (Year 1) but I think it is possible to adapt gameplay to suit a child of that age and spin a story about the adopted pets and the well-crafted parts to the game - hearts, counters, colourful board with beautiful illustrations - to really engage children of all levels. I would say when starting off the gameplay can be a little confusing and benefits from reading the instructions carefully, but knowing that it's a game built for adaptation, as long as the basics are adhered to, you can make it into a game suitable for ages above or below the recommended ages.

### ⭐⭐⭐⭐⭐ Maths is fun and engaging again! Kids are learning fast and asking to play.
*by S***. on 18 September 2018*

Lovely family game. We used this to introduce concepts of division/multiplication to our 5 year old and to consolidate for her 8 year old brother. Both kids loved adopting the pets and were quite competitive about which pets they tried to acquire. The game offers simple and more advanced instructions. We found the advanced set fine for both ages after a couple of games. Gameplay is varied and luck based rather than strategic, but it made them even keener to get the big number cards! The board, tokens and cards and the box structure is all cardboard. It feels like it will be sturdy enough for regular play and is more eco friendly than plastic alternatives. Beautiful artwork and simple, thoughtful design. We all loved this game. Excitement for maths has been rekindled instantly.

### ⭐⭐⭐⭐ It's nice, though not very exciting
*by T***S on 24 January 2020*

Nice game, lovely box and great graphics on the board. The concept is simple and it lets kids review divisions by 2,3, and 5. Not a big fan of the hearts, though. And it does get a bit repetitive towards the end, as everyone tries to land on a certain spot to get those last few hearts. Luckily, some of the areas are two-way, so you can try to go back in circles until you land on the right spot.

## Frequently Bought Together

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*Product available on Desertcart Iceland*
*Store origin: IS*
*Last updated: 2026-03-02*