







🧪 Race the clock, outsmart outbreaks, and lead your team to victory in the ultimate lab showdown!
Pandemic: In the Lab is the second expansion to the acclaimed cooperative board game Pandemic, introducing a new laboratory board where players sequence, test, and discover cures in a race against time. Designed for 1-6 players aged 8+, it adds fresh roles, events, and scenarios, including solo play with CDC support and competitive team modes. This expansion requires the base Pandemic game and the On the Brink expansion to play, delivering a deeper, more strategic experience that elevates your fight against global outbreaks.











| ASIN | B00CE3IA44 |
| Best Sellers Rank | #406,451 in Toys & Games ( See Top 100 in Toys & Games ) #11,278 in Board Games (Toys & Games) |
| Customer Reviews | 4.6 4.6 out of 5 stars (726) |
| Department | All Ages |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.82 ounces |
| Item model number | ZM7112 |
| Manufacturer | Publisher Services Inc (PSI) |
| Manufacturer recommended age | 13 - 15 years |
| Product Dimensions | 8.8 x 8.8 x 2 inches |
| Release date | August 20, 2013 |
J**X
Fun expansion with new, fresh challenges
Another must-have expansion for fans of Pandemic! It's fun and interesting and offers up fresh, new ways to play. Some things you might be interested to know... 1) Ideally, you should have the base Pandemic game and the first expansion, On the Brink, to play In the Lab for full compatibility. For the cards to match, you should either have the second editions of Pandemic and On the Brink, or have the two compatibility card packs for the first editions of the base game and On the Brink. 2) The lab portion of the game takes a playthrough or two to adjust to, but it's reasonably easy to get the hang of if you're not impatient. :) Essentially, instead of curing diseases with 5 cards of the same color, you have to first discover, sequence and test the cure in the lab, before you can officially cure it (with 3 cards instead of 5). This replaces the previous method of curing, so if you're playing the In the Lab expansion, you CANNOT cure using the old method (and the Field Operative role is not used). I actually really like this because while cubes are more in demand, I worry less about having to discard city cards. 3) I can't yet review on the team games as I've only played this with 3 players so far, but it's pretty neat that there are so many variations. 4) There's even a variation on the game where you can play single player! I've only tried this out a couple of times, but it works similarly to the regular game, only you play with the "assistance" of the CDC. Works with both In the Lab or traditional play. 5) The new boxes/inserts for the latest editions are capable of carrying ALL the components for the base game and the two expansions, with admittedly some lifting to the cover (there are two boards now after all -- the base game board plus the new lab board), but still, it's nice that I can carry it with just one box. 6) Z-man is offering FREE additional scenarios/challenges for Pandemic. This isn't specific to the On the Lab expansion, but I only just learned of it so I'm including it here. There are two so far, "Isolation" and "Government Shutdown," available on Z-man's site. "Isolation" is for 4 players, while "Government Shutdown" is for 2-5 players. IMHO it's cool that they're providing extra value so we can change things up from time to time. 7) Tom Lehmann, the co-creator of On the Brink and In the Lab, seems to frequently check the Pandemic boards on Boardgamegeek. It's great because if you ever have questions about specific rules, for example, he and others on the board will provide clarification (I've had personal experience with this). So with this game, I don't feel like I'm just some anonymous person who bought a game from some faceless corporation, given some instructions and a "good luck with that." Don't get me wrong, the rules are for the most part very clearly laid out, so you're not going to be running there with a bunch of questions. But sometimes when you're just not sure about something, the fact that you can get answers from one of the guys who actually designed the game is awesome. I did not have any issues with my vials as another reviewer did, so hopefully they've fixed whatever that problem was. I did buy my second edition of Pandemic and On the Brink early, so that I had the problem with the misprinted board (missing the connection path between Sao Paulo and Lagos) and the edge-to-edge printing of the cards (that lets you "see" what cards are coming up), but at this point I believe all the latest editions have fixed those issues, and with In the Lab itself I didn't have any problems.
T**P
A Wonderful Expansion
Pandemic is my favorite board game. In The Lab, when used with Pandemic's other expansion 'On The Brink', adds new roles, events, epidemic scenarios (virulent strain), new mutation strain game play (with additional purple cubes), team play, official solitaire (more clever than just playing two roles), replacement upgraded cure indicator markers and a separate board with a whole new system of how to cure a disease -- thus the title, "In The Lab". For me, a primarily solitaire player, I really appreciate the solitaire rules, as after twenty or so plays this way, it feels a lot more like a dedicated solitaire game and a lot less like playing both sides of the table. I've heard a lot of people posh posh this addition, saying it's already a solitaire game -- but it shows they don't play this solitaire a lot -- as game play is changed a great deal when working with the CDC. The added cards for additional event, roles, mutation and virulent strain options are all very fun. The added pieces are really nice and will come in handy even when playing the base game. The added board and new way to cure diseases feels a lot more thematic and adds a team mechanic to curing disease (even when playing solo with the CDC). If you'd like to know more about this aspect, I would recommend watching youtube videos, as there are several that describe the basics to the the 'In The Lab' board. To me this is a must have for frequent players and solitaire gamers. You will need the base game (Second Edition) and 'On The Brink' (Second Edition) in addition to this to play.
V**X
Great Thematic Addition
If you're buying this expansion, you're getting it for the lab expansion. The other two variants included (solo and competitive team) could and should be considered bonus content to the real purpose. For that reason, I'm rating this expansion on how the lab plays. And it plays really, really well! As many have said before, discovering cures in the lab is SO much more thematic than merely collecting five cards. The biggest benefit is that players now really feel like they are dealing with the diseases instead of coordinating travel plans to meet in cities to exchange cards. Players can spread out a little more freely now, instead of always lingering in packs so that one person can get all five cards. And, best, multiple players can be part of finding the cure (characterizing the disease, then testing the cure, then the three-card cure itself). Processing the diseases may seem like a complication... and let's be fair, it is... but all it takes is one play-through before people will get it. It's not nearly as complex as it looks, even if it does add a whole new board. My play group has played Pandemic many times before. We read through the rules once and started playing. Within a few turns, we had the basics down. Did we miss a few little, rules? Yeah. That's to be expected learning any new game or expansion (namely, take your free lab action when you build a research station!). The materials are of good quality, as to be expected. Not every role is a winner, but they all do have their uses. That being said... the Pilot can be crazy good moving people around the world in the blink of an eye every turn! This is an expansion worth getting. After three games (losing the first two, winning at the last possible second on the third), we all agreed that this is how we'll play the game from now on. BUT, nice thing about this expansion, if you ever want to go back to the original rules for curing diseases, that's easy. Just don't pull out the lab board.
I**O
Es una ampliación imprescindible, esta y la IN TO THE LAB lanzan el juego básico a otra dimensión. Muy recomendables.
G**A
Siiiiii. Vamos a complicar el juego que ya de por sí nos sodomisa sin esta expansión. Muy muy muy buena expansión. El trabajo estratégico es ahora mucho más complejo y más te vale llevarte bien con tus compañeros de juego, por que si no... Digamos que aún es divertido cuando pierdes y creeme perderás muchas veces.
C**S
This is an expansion game that requires the base game Pandemic. It also doesn't hurt to have Pandemic: On the Brink expansion game. In the Lab is the second expansion game in the Pandemic series. On the Brink is the third expansion game. The main expansion is the Lab. The lab changes the win condition completely. Instead of trying to have five cards in your hand of the same suit, this board is the new cure. You'll have cards that you can cycle through that show you different DNA sequences. You'll need to get cubes on every circle that match the color. To cure a disease, you will need to sequence the disease, process samples into the sequence, characterize the disease, test the cure, then finally discard three cards. It sounds like a lot, but it allows players to work on the cure without having everything in their hand good to go like in the normal game. There are two new variations of game play. The solo game adds the CDC card, which gives the solo player some additional options. It's basically a dummy character that can interact with the lab (if in play), cure diseases, draw cards, or move you around. To counter this, the timer of the game is slightly accelerated. The second variation is a team game that lets either 4 or 6 players work on two separate teams. Each team gets six actions that can be split in any way during the round. Teams are competing to cure the first disease, eradicate and cure all diseases, and do the normal things you would normally do. The only difference is that now it's for victory points. I would recommend mastering the base game before including the Lab. The Lab adds a new way of discovering cures and adds a unique spin/twist on the suspense to find a cure. You do have to manage the Lab while playing the base game which is why I recommend getting comfortable with the base game. Also - get comfortable playing On the Brink before adding the Lab. The Lab is a great addition to the master player. Both In the Lab and On the Brink come with a tray that holds all the pieces for the base game and two expansion games. I've taken a picture of just the Lab tray and the tray with all games combined. It's a shame that the makers didn't make either In the Lab or On the Brink's box higher to accommodate the Lab game board. Both game boards don't neatly fit into one box.
J**X
Finally made my mind up to get this game after a decade and wishing I gotten it sooner. Lovely game and this expansion adds on so much to the mechanics of the base game especially with the solo mode. Worth the purchase.
M**N
Good game, seems like missing trays from USA version.
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