---
product_id: 1298536
title: "StarCraft II: Wings of Liberty"
brand: "activision"
price: "3071 kr"
currency: ISK
in_stock: true
reviews_count: 7
category: "Activision"
url: https://www.desertcart.is/products/1298536-starcraft-ii-wings-of-liberty
store_origin: IS
region: Iceland
---

# Full multiplayer with Battle.net matchmaking 3 distinct races with unique units Advanced 3D graphics engine StarCraft II: Wings of Liberty

**Brand:** activision
**Price:** 3071 kr
**Availability:** ✅ In Stock

## Summary

> ⚡ Dominate the galaxy with strategy, speed, and style!

## Quick Answers

- **What is this?** StarCraft II: Wings of Liberty by activision
- **How much does it cost?** 3071 kr with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.is](https://www.desertcart.is/products/1298536-starcraft-ii-wings-of-liberty)

## Best For

- activision enthusiasts

## Why This Product

- Trusted activision brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Stunning 3D Visuals:** Experience fast-paced RTS action rendered with a powerful 3D engine 🖥️
- • **Strategic Tech Upgrades:** Customize your arsenal by researching and purchasing upgrades mid-campaign 🔧
- • **Master Three Unique Armies:** Command Protoss, Terran, or Zerg with distinct units and strategies ⚔️
- • **Massive Multiplayer Battles:** Engage in competitive matches with seamless matchmaking on Battle.net 🎮
- • **Epic Campaign with Player Choice:** Shape your path through 29 missions aboard the Hyperion 🚀

## Overview

StarCraft II: Wings of Liberty is a critically acclaimed real-time strategy game featuring three distinct races—Protoss, Terran, and Zerg—each with unique units and gameplay mechanics. It offers a deep 29-mission single-player campaign with player-driven story choices and technology upgrades, alongside a robust multiplayer experience powered by Battle.net matchmaking. The game boasts a cutting-edge 3D graphics engine capable of rendering massive battles, delivering fast-paced, tightly balanced competitive gameplay that continues the legacy of the original StarCraft.

## Description

Product Description StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment's 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. StarCraft II will once again center on the clash between the protoss, terrans, and zerg, with each side deploying favorite units from the original StarCraft, along with numerous upgraded and brand-new units and abilities that allow for fresh tactics and strategies. The game's new 3D-graphics engine maintains the speed and responsive control of its predecessor while rendering hundreds of units onscreen for massive battles. StarCraft II: Wings of Liberty's solo campaign will continue the epic saga where it left off in StarCraft: Brood War. The storyline chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players will be able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign. Several challenge-mode mini-games will also be included, with focused goals designed to ease players into the basics of multiplayer strategies. In addition, dozens of multiplayer maps will be available for competitive play through the new version of Battle.net, which is launching alongside StarCraft II: Wings of Liberty. This new version of the service has been built from the ground up to offer an unparalleled online play experience, with new features such as voice communication, character profiles and achievements, stat-tracking, ladders and leagues, cloud file storage, and more. From the Manufacturer In the distant future, in the darkest regions of space, the ghosts of the past whisper your name. You are Jim Raynor, a marshal-turned-rebel on a vigilante crusade to bring down the Dominion and its nefarious leader, Arcturus Mengsk. Haunted by betrayal and remorse, some believe you may have given up the fight. But you have promises to keep... and a need for vengeance that’s long overdue. Key Game Features CALL DOWN THE THUNDERWhether you command the mysterious Protoss, the nomadic Terrans or the ruthless Zerg, you must decide how to outwit or outgun the enemy in an unforgiving universe of intense strategic combat.WEAPONS PRIMEDDevise and deploy merciless strategies with over 30 new units and weapons at your command. Torch foes with the Hellion’s flamethrower, ambush adversaries with acid-spewing Banelings or deploy the Void Ray’s prismatic beam to annihilate your enemies.MASTER YOUR DESTINYLead Raynor’s Raiders in their quest for vengeance and glory as they burn a path across the galaxy. You choose which missions to take, which story-lines to complete and where to invest your hard-earned cash.MEGA MULTIPLAYERWage unrelenting war on your friends and foes over the all-new Battle.net. Whether it’s your first time gaming online or you’re a multiplayer veteran, Battle.net’s unrivaled AutoMatch technology makes sure it’s always a fair fight. Click to view larger image Click to view larger image Click to view larger image Click to view larger image © 2010 Blizzard Entertainment, Inc. All rights reserved. Wings of Liberty is a trademark, and StarCraft, Battle.net, Blizzard Entertainment and Blizzard are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries. PC DVD ROM logo © and TM IEMA 2004. All other trademarks and trade names are the property of their respective owners.

Review: Exceeded My Expectations - Superbly Done! - I didn't expect Starcraft 2: Wings of Liberty to live up to the hype and it's spectacular predecessor. Fortunately for me, I was completely wrong. The game's campaign has an interesting storyline, good character development with introduction of some new characters I'd just LOVE to see more of in the franchise, and added many new features that blow other RTS games out of the water. The graphics look beautiful, and don't require a super high-end machine to run reasonably well. As far as the single-player campaign goes, say goodbye to the boring old briefing rooms of the old Starcraft and of many other RTS games out there, and say hello to the headquarters of a new Terran revolution: on board the battlecruiser Hyperion! On board the Hyperion, which can be accessed and utilized during times when not in combat, you can do everything from spending earned credits on new technologies, upgrades, and hero (mercenary) units, to following storyline developments by talking to other characters in the game on the ship. Yes, rather than just boring old briefing rooms and new units randomly being added to your arsenal at various points during the campaign, Blizzard has, almost without flaw, integrated this game development aspect into the single-player campaigns of Starcraft 2: Wings of Liberty. In the new Starcraft, developing new technology and new units has taken an interesting turn. You are frequently provided with the option of securing artifacts, vehicles, or other pieces of technological hardware on the battlefield that can be studied by Terran scientists in the Hyperion's lab to provide you with upgrades and new units for your campaign arsenal. In my view, this is a solid mark of improvement over the original Starcraft. Instead of just doling out and assigning new units, players in Starcraft 2 will be able to spend credits earned on missions to purchase hardware upgrades of their choosing. This allows for much more variation of gameplay from campaign to campaign, and engages players while enabling them to try different tactics and strategically customize their arsenal of weaponry and technology while in the campaign in ways they could never do in many other RTS games, including the original Starcraft itself. Following suit, the single player campaign also allows you to make some of your own decisions about who to side with at some times. Rather than having the game's story play out like a movie with players being more like passive viewers, Starcraft 2: Wings of Liberty engages players and allows them free choice. Do you want to ally with this character, or with an opposing faction? What will the consequences of that decision be? This new feature engages players and provides far better replayability. The multiplayer aspect of the game is even better than the original. Blizzard scrapped the old 12 unit and single building selection limits, allowing for more opportunities to micromanage units and make strategical decisions to alter the course of the game and battle opponents - rather than allowing the game to devolve into a clickfest to see who can mash hotkeys faster for the win. That said, there are a couple significant downsides to Starcraft 2: Wings of Liberty that you should be aware of. The new bnet system has included a game censorship feature that censors all manner of completely innocuous comments and words by gamers. Furthermore, the amount of words that have been censored is so large that it occasionally will censor even completely ordinary sentences that trigger the new bnet censorship system. While incredibly irritating, and clearly a waste of programming resources that should have been spent on improving the game's features, at least Blizzard provides gamers with the option to deactivate it in the game's options menu. The new bnet system also doesn't have a system of private channels like the original did, though Blizzard claims they will add a channel feature in the future that sounds more restrictive than the one we had in the original Starcraft. Why Blizzard left out some of these fundamental features of the old bnet multiplayer system and instead devoted costly programming resources to idiotic language filters that more often than not merely inhibit ordinary communication between players is beyond me. Possibly the most irritating downside to Starcraft 2 has been the game's awful resolution support. While it is worth noting that SC2 technically supports resolutions like 1920x1200, it is also important to know that Blizzard's implementation of that resolution support was done in a bad way. Basically, if you use any resolution that is not 16:9 on your monitor, you will be at a significant disadvantage in multiplayer matches of SC2 because the game will crop off your vertical field of view. Of course, you are free to go ahead and set your game to a 16:9 resolution, but changing the resolution to a resolution lower than and different from what is native to your monitor reduces the visual quality of the game significantly. It's pretty disappointing that in 2010 there are still PC games out there that don't support 16:10 resolutions correctly. As far as resolution goes, Blizzard should take a lesson from Valve and do the job right. Hopefully better resolution support will be patched in... but I say don't count on it. For anyone with a 4:3 or 16:10 monitor, you must put up with either a significant reduction in image quality OR have to put up with being able to see less of the battlefield than your opponents online can see. Blizzard is basically punishing you for having a monitor with the wrong aspect ratio. That said, there are also a few improvements in the new bnet system that should not be overlooked. Blizzard has included a new game achievement system quite similar to the game achievement system gamers have enjoyed on Valve's Steam service for years now. Blizzard has also included optional microphone chat for players to enjoy during games. Blizzard also deserves credit for the new DRM system that has been implemented on Starcraft 2. Blizzard has followed the trend of many other gaming companies and ditched obnoxious, intrusive, and difficult to delete and remove DRM methods such as SecuROM in favor of their new bnet system that is designed to be largely pretty similar to Valve's Steam service. Of course, being produced by Blizzard instead of Valve, and being entirely new, the new bnet DRM is somewhat different. Nonetheless, if, like most gamers, you're cool with Steam - you should look on the new bnet DRM system with favor, since it's quite similar. Like Steam, you can apparently download digital copies of purchased games in the event you lose or damage your CD. Likewise, once you've created an account and registered your game, you need not worry about losing the CD key since the game and its key is tied to your bnet account. Starcraft 2: Wings of Liberty has crafted a superb single-player campaign experience with wonderful player-driven story development options, an appropriately enjoyable though in some ways lacking multiplayer experience, and wrapped it all up in some beautiful new graphics - all while breathing new life into that superb story that begun roughly a decade ago with the first Starcraft games. While it has its flaws, Starcraft 2: Wings of Liberty is nonetheless not a game to miss!
Review: I've waited 11 years for this and I couldn't be more impressed. - Simply put, this game is phenomenal. The day I finished Brood War I have eagerly awaited a sequel and Blizzard has not disappointed (though they took their sweet time getting here =D) I have followed this game since they first announced it and I've participated in Beta for a few months. As a fan of both the story and multiplayer, I tell you all this game is fantastic. The presentation is incredible, voice acting is decent (not award winning but decent) and the gameplay is the tightest I've ever encountered in a RTS. If you're a fan of the original, not much has changed which is actually a good thing. If it isn't broke, why fix it? Once you get an idea of how each unit works and what counters what, you will have an incredible playing experience that I can barely put into words. (The first time I countered a Siege tank line with a couple of immortals backed up by stalkers back in beta I jumped out of my chair and cheered haha) Now, as far as people's complaints go, I have a few points I'd like to make. 1. You're only getting a THIRD of the game!!!!! This is disingenuous at best. First off, the campaign is predominantly Terran, which is one of 3 races in the game. So from a story point of view, yes we are getting only one side of a 3 sided story. However, this is NOT the original Starcraft. This is a new, gigantic story being presented to us. We are not getting 3 small sides to one story, but instead we are treated to 3 large sides to 1 massive story. As someone who loves the storyline of the Starcraft universe, the story we get from the Terran perspective is more than enough story to keep you thinking until the next expansion comes out. I'm about midway through the campaign and I've already experienced a story that rivals the entirety of the first game. Another reason why it is disingenuous to say we are somehow getting shafted out of 2/3 of a game is that, we get the complete multiplayer. I repeat, THIS GAME COMES WITH A COMPLETE MULTIPLAYER EXPERIENCE WITH ALL THREE RACES. What boggles my mind the most is that a lot of the people making this complaint about the game freely admit they don't care about the story and only care about multiplayer. So why the drama? 2. No LAN Now, as someone who never played LAN with SC1 (I know, didn't have a lot of friends who were into this back then lol) I can't say much about this other than it does seem like a valid complaint. Not necessarily a deal breaker but you, faithful reader, have to make that decision yourself. Some people want to boycott the game because of it, others say who cares? And most people see it as a legit complaint and a definite drawback, but doesn't stop them from enjoying this experience. 3. Battle.net Ok now this is actually an issue. The Battle.net situation is not pretty and some things absolutely need to change. As a casual multiplayer person, Battle.net doesn't hamper me that much but there are plenty of other serious players and clans that are hurt by the new design and it sucks, in addition to a slew of other issues that don't necessarily ruin the experience, but unnecessarily hinder it. However, this is a representation of Battle.net, NOT Starcraft 2. Hence why I disagree that people would misrepresent this game with a 1 star rating over something that stands apart from the game itself. Bottom Line/TL;DR This game is simply incredible. From a story perspective, we are getting so much that its hard to even comprehend at times and I look forward to playing through the campaign again on higher difficulties. The presentation and visuals are beautiful and engaging. The multiplayer experience, (while at times hindered by Battle.net) is phenomenal and an insane amount of fun and as we saw with the first Starcraft, it will keep you coming back for another decade at least. The detractors like to cloud the game with smaller issues and misrepresentation but I encourage you to read my post after theirs, then go research for yourself whats out there. All I can say is that this game was well worth the 11 years I've waited and I must say Bravo to Blizzard for a job well done. Just fix Battle.net and we will be A-OK.

## Features

- Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the original game
- Three completely distinct races: Protoss, Terran, and Zerg
- Units and gameplay mechanics distinguish each race
- 3D-graphics engine with support for visual effects and massive unit and army sizes
- Full multiplayer support, with competitive features and matchmaking utilities available through Battle.net

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B000ZKA0J6 |
| Best Sellers Rank | #15,428 in Video Games ( See Top 100 in Video Games ) #15 in Mac-compatible Games #285 in PC-compatible Games |
| Computer Platform | PC/Mac |
| Customer Reviews | 4.1 4.1 out of 5 stars (2,271) |
| Date First Available | September 14, 2004 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 5.6 ounces |
| Item model number | Starcraft II: Wings |
| Manufacturer | Blizzard Entertainment |
| Product Dimensions | 10 x 8 x 1 inches; 5.6 ounces |
| Publication Date | July 27, 2010 |
| Rated | Teen |
| Release date | July 27, 2010 |
| Type of item | Video Game |
| UPC | 069060167337 020626728386 |

## Images

![StarCraft II: Wings of Liberty - Image 1](https://m.media-amazon.com/images/I/51TWtffc-vL.jpg)
![StarCraft II: Wings of Liberty - Image 2](https://m.media-amazon.com/images/I/51WzbguWjjL.jpg)
![StarCraft II: Wings of Liberty - Image 3](https://m.media-amazon.com/images/I/51ZqH8+3vlL.jpg)
![StarCraft II: Wings of Liberty - Image 4](https://m.media-amazon.com/images/I/51lLF+szmUL.jpg)
![StarCraft II: Wings of Liberty - Image 5](https://m.media-amazon.com/images/I/51o2Nw8Hz-L.jpg)

## Questions & Answers

**Q: Is this a physical copy or a digital copy? Does it matter?**
A: It's a physical copy, but Blizzard has updated and patched so much that you're still going to end up downloading several gigs of data before you can play it. On my system is took a couple of hours to install because of how much had to be downloaded. Still, buying from here is cheaper than getting a digital copy straight from Blizzard.

**Q: Is this the base game?**
A: Yes this is the entry to the storyline of SC2. Wings of liberty is the first of 3, Heart of swarm will be the next one you'll want and coming out in a year I believe will be Legacy of the void very good games

**Q: Does it work on Windows 8.1?**
A: Yes it does I have it on 8.1 and it runs just fine.

**Q: Can I buy this used or will the DRM kill me ?**
A: If someone already used the product key, you will still need to purchase a product key, so it would be like buying the game all over again. I wouldn't suggest buying it used, because you can download the starter edition for free and then just buy a product key from blizzard.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Exceeded My Expectations - Superbly Done!
*by J***N on August 8, 2010*

I didn't expect Starcraft 2: Wings of Liberty to live up to the hype and it's spectacular predecessor. Fortunately for me, I was completely wrong. The game's campaign has an interesting storyline, good character development with introduction of some new characters I'd just LOVE to see more of in the franchise, and added many new features that blow other RTS games out of the water. The graphics look beautiful, and don't require a super high-end machine to run reasonably well. As far as the single-player campaign goes, say goodbye to the boring old briefing rooms of the old Starcraft and of many other RTS games out there, and say hello to the headquarters of a new Terran revolution: on board the battlecruiser Hyperion! On board the Hyperion, which can be accessed and utilized during times when not in combat, you can do everything from spending earned credits on new technologies, upgrades, and hero (mercenary) units, to following storyline developments by talking to other characters in the game on the ship. Yes, rather than just boring old briefing rooms and new units randomly being added to your arsenal at various points during the campaign, Blizzard has, almost without flaw, integrated this game development aspect into the single-player campaigns of Starcraft 2: Wings of Liberty. In the new Starcraft, developing new technology and new units has taken an interesting turn. You are frequently provided with the option of securing artifacts, vehicles, or other pieces of technological hardware on the battlefield that can be studied by Terran scientists in the Hyperion's lab to provide you with upgrades and new units for your campaign arsenal. In my view, this is a solid mark of improvement over the original Starcraft. Instead of just doling out and assigning new units, players in Starcraft 2 will be able to spend credits earned on missions to purchase hardware upgrades of their choosing. This allows for much more variation of gameplay from campaign to campaign, and engages players while enabling them to try different tactics and strategically customize their arsenal of weaponry and technology while in the campaign in ways they could never do in many other RTS games, including the original Starcraft itself. Following suit, the single player campaign also allows you to make some of your own decisions about who to side with at some times. Rather than having the game's story play out like a movie with players being more like passive viewers, Starcraft 2: Wings of Liberty engages players and allows them free choice. Do you want to ally with this character, or with an opposing faction? What will the consequences of that decision be? This new feature engages players and provides far better replayability. The multiplayer aspect of the game is even better than the original. Blizzard scrapped the old 12 unit and single building selection limits, allowing for more opportunities to micromanage units and make strategical decisions to alter the course of the game and battle opponents - rather than allowing the game to devolve into a clickfest to see who can mash hotkeys faster for the win. That said, there are a couple significant downsides to Starcraft 2: Wings of Liberty that you should be aware of. The new bnet system has included a game censorship feature that censors all manner of completely innocuous comments and words by gamers. Furthermore, the amount of words that have been censored is so large that it occasionally will censor even completely ordinary sentences that trigger the new bnet censorship system. While incredibly irritating, and clearly a waste of programming resources that should have been spent on improving the game's features, at least Blizzard provides gamers with the option to deactivate it in the game's options menu. The new bnet system also doesn't have a system of private channels like the original did, though Blizzard claims they will add a channel feature in the future that sounds more restrictive than the one we had in the original Starcraft. Why Blizzard left out some of these fundamental features of the old bnet multiplayer system and instead devoted costly programming resources to idiotic language filters that more often than not merely inhibit ordinary communication between players is beyond me. Possibly the most irritating downside to Starcraft 2 has been the game's awful resolution support. While it is worth noting that SC2 technically supports resolutions like 1920x1200, it is also important to know that Blizzard's implementation of that resolution support was done in a bad way. Basically, if you use any resolution that is not 16:9 on your monitor, you will be at a significant disadvantage in multiplayer matches of SC2 because the game will crop off your vertical field of view. Of course, you are free to go ahead and set your game to a 16:9 resolution, but changing the resolution to a resolution lower than and different from what is native to your monitor reduces the visual quality of the game significantly. It's pretty disappointing that in 2010 there are still PC games out there that don't support 16:10 resolutions correctly. As far as resolution goes, Blizzard should take a lesson from Valve and do the job right. Hopefully better resolution support will be patched in... but I say don't count on it. For anyone with a 4:3 or 16:10 monitor, you must put up with either a significant reduction in image quality OR have to put up with being able to see less of the battlefield than your opponents online can see. Blizzard is basically punishing you for having a monitor with the wrong aspect ratio. That said, there are also a few improvements in the new bnet system that should not be overlooked. Blizzard has included a new game achievement system quite similar to the game achievement system gamers have enjoyed on Valve's Steam service for years now. Blizzard has also included optional microphone chat for players to enjoy during games. Blizzard also deserves credit for the new DRM system that has been implemented on Starcraft 2. Blizzard has followed the trend of many other gaming companies and ditched obnoxious, intrusive, and difficult to delete and remove DRM methods such as SecuROM in favor of their new bnet system that is designed to be largely pretty similar to Valve's Steam service. Of course, being produced by Blizzard instead of Valve, and being entirely new, the new bnet DRM is somewhat different. Nonetheless, if, like most gamers, you're cool with Steam - you should look on the new bnet DRM system with favor, since it's quite similar. Like Steam, you can apparently download digital copies of purchased games in the event you lose or damage your CD. Likewise, once you've created an account and registered your game, you need not worry about losing the CD key since the game and its key is tied to your bnet account. Starcraft 2: Wings of Liberty has crafted a superb single-player campaign experience with wonderful player-driven story development options, an appropriately enjoyable though in some ways lacking multiplayer experience, and wrapped it all up in some beautiful new graphics - all while breathing new life into that superb story that begun roughly a decade ago with the first Starcraft games. While it has its flaws, Starcraft 2: Wings of Liberty is nonetheless not a game to miss!

### ⭐⭐⭐⭐⭐ I've waited 11 years for this and I couldn't be more impressed.
*by T***L on July 29, 2010*

Simply put, this game is phenomenal. The day I finished Brood War I have eagerly awaited a sequel and Blizzard has not disappointed (though they took their sweet time getting here =D) I have followed this game since they first announced it and I've participated in Beta for a few months. As a fan of both the story and multiplayer, I tell you all this game is fantastic. The presentation is incredible, voice acting is decent (not award winning but decent) and the gameplay is the tightest I've ever encountered in a RTS. If you're a fan of the original, not much has changed which is actually a good thing. If it isn't broke, why fix it? Once you get an idea of how each unit works and what counters what, you will have an incredible playing experience that I can barely put into words. (The first time I countered a Siege tank line with a couple of immortals backed up by stalkers back in beta I jumped out of my chair and cheered haha) Now, as far as people's complaints go, I have a few points I'd like to make. 1. You're only getting a THIRD of the game!!!!! This is disingenuous at best. First off, the campaign is predominantly Terran, which is one of 3 races in the game. So from a story point of view, yes we are getting only one side of a 3 sided story. However, this is NOT the original Starcraft. This is a new, gigantic story being presented to us. We are not getting 3 small sides to one story, but instead we are treated to 3 large sides to 1 massive story. As someone who loves the storyline of the Starcraft universe, the story we get from the Terran perspective is more than enough story to keep you thinking until the next expansion comes out. I'm about midway through the campaign and I've already experienced a story that rivals the entirety of the first game. Another reason why it is disingenuous to say we are somehow getting shafted out of 2/3 of a game is that, we get the complete multiplayer. I repeat, THIS GAME COMES WITH A COMPLETE MULTIPLAYER EXPERIENCE WITH ALL THREE RACES. What boggles my mind the most is that a lot of the people making this complaint about the game freely admit they don't care about the story and only care about multiplayer. So why the drama? 2. No LAN Now, as someone who never played LAN with SC1 (I know, didn't have a lot of friends who were into this back then lol) I can't say much about this other than it does seem like a valid complaint. Not necessarily a deal breaker but you, faithful reader, have to make that decision yourself. Some people want to boycott the game because of it, others say who cares? And most people see it as a legit complaint and a definite drawback, but doesn't stop them from enjoying this experience. 3. Battle.net Ok now this is actually an issue. The Battle.net situation is not pretty and some things absolutely need to change. As a casual multiplayer person, Battle.net doesn't hamper me that much but there are plenty of other serious players and clans that are hurt by the new design and it sucks, in addition to a slew of other issues that don't necessarily ruin the experience, but unnecessarily hinder it. However, this is a representation of Battle.net, NOT Starcraft 2. Hence why I disagree that people would misrepresent this game with a 1 star rating over something that stands apart from the game itself. Bottom Line/TL;DR This game is simply incredible. From a story perspective, we are getting so much that its hard to even comprehend at times and I look forward to playing through the campaign again on higher difficulties. The presentation and visuals are beautiful and engaging. The multiplayer experience, (while at times hindered by Battle.net) is phenomenal and an insane amount of fun and as we saw with the first Starcraft, it will keep you coming back for another decade at least. The detractors like to cloud the game with smaller issues and misrepresentation but I encourage you to read my post after theirs, then go research for yourself whats out there. All I can say is that this game was well worth the 11 years I've waited and I must say Bravo to Blizzard for a job well done. Just fix Battle.net and we will be A-OK.

### ⭐⭐⭐⭐⭐ Review
*by ア***ス on July 24, 2025*

RTSで人気のゲームと言えばこれ！

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